![]() Starting the mission: We need an outpost that can supply clean water.Your Leader's thoughts during the mission: The mission proceeds as usual after that. In case you returned to base, your survivor will remark that the outpost is not worth your resources and they'll make do with what they already have at base. If you established an outpost, the mission continues: Once you get there, you can either establish an outpost, or return to base. Your task is to travel to one of the map's Water Outpost locations. You must take control of your Leader to check out the viability of a water utility outpost. Note: If you already have Water and Power in your base when this mission appears, it'll skip to the "craft something requiring Water or Power" part. Crafting an appropriate item will finish the mission. Your next task is to craft something requiring Water or Power. " All right, we've got our utilities up and running. You must wait until building is complete to proceed with the mission. Your task is to build a facility that will provide one of these utilities. Your leader would like to hook up your base with Power or Water. This mission's objective depends on what facilities you have in your base at the moment when it appears. ![]() We need to get some basic services up and running here at home." " We're making progress, but scavenging alone won't cut it. Two locations will be marked on your map, however you can go to any location containing Materials as potential loot.Īfter you start building/upgrading/converting a facility you must wait until it finishes. You also get an optional task of searching nearby locations for two Materials rucksacks. Your task is easy: simply upgrade, build, or convert a facility in your base. It's time we built our home into a fortress." " If we are going to survive, we need a base that can support everyone here. Your Leader says the following to your community: The lines your Leader and community members will say also differs depending on which Legacy arc you're about to kick off.Īfter you complete A New Beginning you'll receive the following missions if you have a Builder Leader. Depending on your community's size the amount of members you'll need to talk to can be from one to four. Your task is simple: talk with some of your community members about beating the blood plague. Until a Legacy Mission appears this is what you're going to see in your mission log.Ī New Beginning is the first Legacy Mission for every Legacy. There are two Legacy Missions which appear for all 4 Legacy arcs: Establish Your Legacy and A New Beginning.Įstablish Your Legacy is only a placeholder, letting you know that you're eligible to get Legacy Missions. This finishes Stolen Goods Side Quest in Dying Light 2 Stay Human.įor all other Side Quests and Main Missions, check out the complete Dying Light 2 Walkthrough.Unlike Legacy Goals, Legacy Missions only appear after you destroyed every Plague Heart on your map and have a Leader in your community. If you chose to either pay Teresa’s debt or won the race, return to Teresa and her son at the warehouse. Inform Teresa about dealing with the debt If you happen to run out of time or die from falling, you will instead be presented with the second set of choices again. With the flag returned, you will get the same result as paying for Teresa’s debt, except it won’t set you back 200 Old World Money. Once you have the flag, return to Dodger. Head outside the bazaar and use the platforms/scaffolding around the church to climb up to the roof, then scale across the roof to reach the flag. You will have five minutes to do so, which is very lenient. If you say “I’ll do it” in the first prompt, you will have to race to the top of the church to grab a flag. Retrieve the “flag” within the time limit : Costs 200 Old World Money, reward after final step: 1500 Combat XP, 1500 Agility XP, Medicine, 4x Flour, Old World Manual, 300 Old World Money.: Completes quest, gives reward: 1500 Combat XP, 1500 Agility XP, Military Medkit.
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